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OrbbecSDK
1.5.7
OrbbecSDK: Software-Development-Kit for Orbbec 3D-Sensor devices
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Files | |
file | Context.h [code] |
Context is a management class that describes the runtime of the SDK and is responsible for resource application and release of the SDK. Context has the ability to manage multiple devices. It is responsible for enumerating devices, monitoring device callbacks, and enabling multi device synchronization. | |
file | Device.h [code] |
Device-related functions, including operations such as obtaining and creating a device, setting and obtaining device property, and obtaining sensors. | |
file | Error.h [code] |
Error handling related functions, mainly used to obtain error messages. | |
file | Filter.h [code] |
The processing unit of the SDK can perform point cloud generation, format conversion and other functions. | |
file | Frame.h [code] |
Frame related function is mainly used to obtain frame data and frame information. | |
file | ObTypes.h [code] |
Provide structs commonly used in the SDK, enumerating constant definitions. | |
file | Pipeline.h [code] |
The SDK's advanced API can quickly implement functions such as switching streaming, frame synchronization, software filtering, etc., suitable for applications, and the algorithm focuses on rgbd data stream scenarios. If you are on real-time or need to handle synchronization separately, align the scene. Please use the interface of Device's Lower API. | |
file | Property.h [code] |
Control command property list maintenance. | |
file | RecordPlayback.h [code] |
For recording and playback functions. | |
file | Sensor.h [code] |
Sensor related types, used to obtain stream configuration, open and close streams, set and get sensor properties. | |
file | StreamProfile.h [code] |
The stream configuration related type is used to get information such as the width, height, frame rate, and format of the stream. | |
file | Version.h [code] |
Get the SDK version number information function. | |